


Kaiju Konstruction is an asymmetric multiplayer destruction game where one player in VR controls a giant kaiju, smashing apart a skyscraper by punching critical structural points or ripping out steel pipes to weaken the building. At the same time, two players on an arcade cabinet play as the Valor Twins, racing to construct new floors and reinforce the structure before the kaiju can completely destroy it.
Developed as a FUSE project, Bradley University’s student expo where visitors can come play games and see animations created by students, this project was built in Unity as a collaborative team experience. I served as the programming lead, helping manage programming tasks and coordinate development between the programmers to ensure gameplay systems worked smoothly together.
I also worked on implementing parts of the game’s audio system using FMOD integrated with C#, including creating a dual audio output system so the VR player and arcade players could each have their own audio mix, helping make the experience feel more immersive and responsive for both sides of the game.